Fire Fist Deck Breakdown

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Fire Formation - Tenki
    Fire Formation - Tenki
    Fire Formation - Tenki
    Spell Continuous
    Fire Formation - Tenki

      When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

      Harpie's Feather Duster
      Harpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        Main: 40 Extra: 15

        1 cardBrotherhood of the Fire Fist - Bear 1 cardBrotherhood of the Fire Fist - Bear
        Brotherhood of the Fire Fist - Bear
        FIRE 4
        Brotherhood of the Fire Fist - Bear
        • ATK:

        • 1600

        • DEF:

        • 1200


        Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.


        1 cardBrotherhood of the Fire Fist - Buffalo 1 cardBrotherhood of the Fire Fist - Buffalo
        Brotherhood of the Fire Fist - Buffalo
        FIRE 4
        Brotherhood of the Fire Fist - Buffalo
        • ATK:

        • 1700

        • DEF:

        • 1000


        If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.


        3 cardBrotherhood of the Fire Fist - Dragon 3 cardBrotherhood of the Fire Fist - Dragon
        Brotherhood of the Fire Fist - Dragon
        FIRE 4
        Brotherhood of the Fire Fist - Dragon
        • ATK:

        • 1800

        • DEF:

        • 400


        Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.


        2 cardBrotherhood of the Fire Fist - Elephant 2 cardBrotherhood of the Fire Fist - Elephant
        Brotherhood of the Fire Fist - Elephant
        FIRE 4
        Brotherhood of the Fire Fist - Elephant
        • ATK:

        • 1000

        • DEF:

        • 1800


        If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.


        1 cardBrotherhood of the Fire Fist - Panda 1 cardBrotherhood of the Fire Fist - Panda
        Brotherhood of the Fire Fist - Panda
        FIRE 5
        Brotherhood of the Fire Fist - Panda
        • ATK:

        • 2100

        • DEF:

        • 400


        If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.


        3 cardBrotherhood of the Fire Fist - Raven 3 cardBrotherhood of the Fire Fist - Raven
        Brotherhood of the Fire Fist - Raven
        FIRE 3
        Brotherhood of the Fire Fist - Raven
        • ATK:

        • 200

        • DEF:

        • 1800


        If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.


        2 cardBrotherhood of the Fire Fist - Rooster 2 cardBrotherhood of the Fire Fist - Rooster
        Brotherhood of the Fire Fist - Rooster
        FIRE 3
        Brotherhood of the Fire Fist - Rooster
        • ATK:

        • 1500

        • DEF:

        • 100


        When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


        1 cardHiita the Fire Channeler 1 cardHiita the Fire Channeler
        Hiita the Fire Channeler
        FIRE 5
        Hiita the Fire Channeler
        • ATK:

        • 1850

        • DEF:

        • 1500


        (This card is always treated as a "Charmer" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn.


        1 cardMaxx "C"
        1 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        3 cardTri-Brigade Fraktall 3 cardTri-Brigade Fraktall
        Tri-Brigade Fraktall
        FIRE 4
        Tri-Brigade Fraktall
        • ATK:

        • 1900

        • DEF:

        • 1600


        You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of "Tri-Brigade Fraktall" once per turn.


        2 cardTri-Brigade Nervall 2 cardTri-Brigade Nervall
        Tri-Brigade Nervall
        WIND 1
        Tri-Brigade Nervall
        • ATK:

        • 0

        • DEF:

        • 2000


        You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 "Tri-Brigade" monster from your Deck to your hand, except "Tri-Brigade Nervall". You can only use each effect of "Tri-Brigade Nervall" once per turn.


        1 cardBrotherhood of the Fire Fist - Eland 1 cardBrotherhood of the Fire Fist - Eland
        Brotherhood of the Fire Fist - Eland
        FIRE 6
        Brotherhood of the Fire Fist - Eland
        • ATK:

        • 2400

        • DEF:

        • 2000


        You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.


        2 cardAsh Blossom & Joyous Spring
        2 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          1 cardCrossout Designator
          1 cardCrossout Designator
          Crossout Designator
          Spell Quick
          Crossout Designator

            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




            Tag(s):

            1 cardFire Formation - Domei 1 cardFire Formation - Domei
            Fire Formation - Domei
            Spell Continuous
            Fire Formation - Domei

              When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.


              1 cardFire Formation - Ingen 1 cardFire Formation - Ingen
              Fire Formation - Ingen
              Spell Continuous
              Fire Formation - Ingen

                When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.


                3 cardFire Formation - Tenki 3 cardFire Formation - Tenki
                Fire Formation - Tenki
                Spell Continuous
                Fire Formation - Tenki

                  When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                  2 cardFire Formation - Tensu 2 cardFire Formation - Tensu
                  Fire Formation - Tensu
                  Spell Continuous
                  Fire Formation - Tensu

                    During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.


                    1 cardFire Fortress atop Liang Peak 1 cardFire Fortress atop Liang Peak
                    Fire Fortress atop Liang Peak
                    Spell Field
                    Fire Fortress atop Liang Peak

                      (This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ● 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ● 6: Add 1 Beast-Warrior monster from your Deck to your hand. ● 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions.


                      1 cardHarpie's Feather Duster
                      1 cardHarpie's Feather Duster
                      Harpie's Feather Duster
                      Spell Normal
                      Harpie's Feather Duster

                        Destroy all Spell and Trap Cards your opponent controls.




                        Tag(s):

                        1 cardFire Formation - Tenken 1 cardFire Formation - Tenken
                        Fire Formation - Tenken
                        Trap Continuous
                        Fire Formation - Tenken

                          Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                          3 cardInfinite Impermanence 3 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            2 cardUltimate Fire Formation - Sinto 2 cardUltimate Fire Formation - Sinto
                            Ultimate Fire Formation - Sinto
                            Trap Counter
                            Ultimate Fire Formation - Sinto

                              When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.


                              1 cardBrotherhood of the Fire Fist - Swan 1 cardBrotherhood of the Fire Fist - Swan
                              Brotherhood of the Fire Fist - Swan
                              FIRE 8
                              Brotherhood of the Fire Fist - Swan
                              • ATK:

                              • 2600

                              • DEF:

                              • 2200


                              2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.


                              1 cardLunalight Leo Dancer 1 cardLunalight Leo Dancer
                              Lunalight Leo Dancer
                              DARK 10
                              Lunalight Leo Dancer
                              • ATK:

                              • 3500

                              • DEF:

                              • 3000


                              "Lunalight Panther Dancer" + 2 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.


                              1 cardLunalight Liger Dancer 1 cardLunalight Liger Dancer
                              Lunalight Liger Dancer
                              DARK 12
                              Lunalight Liger Dancer
                              • ATK:

                              • 3800

                              • DEF:

                              • 3500


                              "Lunalight Leo Dancer" + 3 "Lunalight" monsters Must be Fusion Summoned with the above Fusion Materials. Unaffected by card effects, except "Lunalight" cards. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can send 1 "Lunalight" monster from your Extra Deck to the GY; destroy all your opponent's Special Summoned monsters.


                              1 cardAmphibious Swarmship Amblowhale 1 cardAmphibious Swarmship Amblowhale
                              Amphibious Swarmship Amblowhale
                              FIRE
                              Amphibious Swarmship Amblowhale
                              • ATK:

                              • 2600

                              • LINK-4

                              Link Arrow:

                              Left

                              Right

                              Bottom

                              Bottom-Right


                              2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                              2 cardBrotherhood of the Fire Fist - Eagle 2 cardBrotherhood of the Fire Fist - Eagle
                              Brotherhood of the Fire Fist - Eagle
                              FIRE
                              Brotherhood of the Fire Fist - Eagle
                              • ATK:

                              • 1700

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Beast-Warrior monsters You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.


                              1 cardBrotherhood of the Fire Fist - Peacock 1 cardBrotherhood of the Fire Fist - Peacock
                              Brotherhood of the Fire Fist - Peacock
                              FIRE
                              Brotherhood of the Fire Fist - Peacock
                              • ATK:

                              • 1000

                              • LINK-2

                              Link Arrow:

                              Left

                              Bottom


                              2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.


                              1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                              Promethean Princess, Bestower of Flames
                              FIRE
                              Promethean Princess, Bestower of Flames
                              • ATK:

                              • 2700

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                              1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                              Salamangreat Almiraj
                              FIRE
                              Salamangreat Almiraj
                              • ATK:

                              • 0

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                              1 cardBrotherhood of the Fire Fist - Cardinal 1 cardBrotherhood of the Fire Fist - Cardinal
                              Brotherhood of the Fire Fist - Cardinal
                              FIRE
                              Brotherhood of the Fire Fist - Cardinal
                              • ATK:

                              • 1800

                              • DEF:

                              • 2200


                              2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.


                              2 cardBrotherhood of the Fire Fist - Tiger King 2 cardBrotherhood of the Fire Fist - Tiger King
                              Brotherhood of the Fire Fist - Tiger King
                              FIRE
                              Brotherhood of the Fire Fist - Tiger King
                              • ATK:

                              • 2200

                              • DEF:

                              • 1800


                              2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                              1 cardGagagaga Magician 1 cardGagagaga Magician
                              Gagagaga Magician
                              DARK
                              Gagagaga Magician
                              • ATK:

                              • 2000

                              • DEF:

                              • 2000


                              2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                              1 cardNumber F0: Utopic Draco Future 1 cardNumber F0: Utopic Draco Future
                              Number F0: Utopic Draco Future
                              LIGHT
                              Number F0: Utopic Draco Future
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                              1 cardNumber F0: Utopic Future 1 cardNumber F0: Utopic Future
                              Number F0: Utopic Future
                              LIGHT
                              Number F0: Utopic Future
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                              ocg
                              Fire Fist
                              5







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